mirror of https://github.com/searxng/searxng.git
172 lines
5.9 KiB
Python
172 lines
5.9 KiB
Python
# -*- coding: utf-8 -*-
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# This script generates languages.py from intersecting each engine's supported languages.
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#
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# The country names are obtained from http://api.geonames.org which requires registering as a user.
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#
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# Output files (engines_languages.json and languages.py)
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# are written in current directory to avoid overwriting in case something goes wrong.
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from requests import get
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from urllib import urlencode
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from lxml.html import fromstring
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from json import loads, dumps
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import io
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from sys import path
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path.append('../searx') # noqa
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from searx.engines import engines
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# Geonames API for country names.
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geonames_user = '' # ADD USER NAME HERE
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country_names_url = 'http://api.geonames.org/countryInfoJSON?{parameters}'
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# Output files.
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engines_languages_file = 'engines_languages.json'
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languages_file = 'languages.py'
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engines_languages = {}
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languages = {}
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# To filter out invalid codes and dialects.
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def valid_code(lang_code):
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# filter invalid codes
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# sl-SL is technically not invalid, but still a mistake
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invalid_codes = ['sl-SL', 'wt-WT', 'jw']
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invalid_countries = ['UK', 'XA', 'XL']
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if lang_code[:2] == 'xx'\
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or lang_code in invalid_codes\
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or lang_code[-2:] in invalid_countries\
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or is_dialect(lang_code):
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return False
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return True
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# Language codes with any additional tags other than language and country.
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def is_dialect(lang_code):
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lang_code = lang_code.split('-')
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if len(lang_code) > 2 or len(lang_code[0]) > 3:
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return True
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if len(lang_code) == 2 and len(lang_code[1]) > 2:
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return True
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return False
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# Get country name in specified language.
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def get_country_name(locale):
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if geonames_user is '':
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return ''
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locale = locale.split('-')
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if len(locale) != 2:
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return ''
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url = country_names_url.format(parameters=urlencode({'lang': locale[0],
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'country': locale[1],
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'username': geonames_user}))
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response = get(url)
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json = loads(response.text)
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content = json.get('geonames', None)
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if content is None or len(content) != 1:
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print "No country name found for " + locale[0] + "-" + locale[1]
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return ''
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return content[0].get('countryName', '')
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# Fetchs supported languages for each engine and writes json file with those.
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def fetch_supported_languages():
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for engine_name in engines:
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if hasattr(engines[engine_name], 'fetch_supported_languages'):
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try:
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engines_languages[engine_name] = engines[engine_name].fetch_supported_languages()
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except Exception as e:
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print e
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# write json file
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with io.open(engines_languages_file, "w", encoding="utf-8") as f:
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f.write(unicode(dumps(engines_languages, ensure_ascii=False, encoding="utf-8")))
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# Join all language lists.
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# Iterate all languages supported by each engine.
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def join_language_lists():
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# include wikipedia first for more accurate language names
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languages.update({code: lang for code, lang
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in engines_languages['wikipedia'].iteritems()
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if valid_code(code)})
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for engine_name in engines_languages:
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for locale in engines_languages[engine_name]:
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if not valid_code(locale):
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continue
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# if language is not on list or if it has no name yet
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if locale not in languages or not languages[locale].get('name'):
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if isinstance(engines_languages[engine_name], dict):
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languages[locale] = engines_languages[engine_name][locale]
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else:
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languages[locale] = {}
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# get locales that have no name or country yet
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for locale in languages.keys():
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# try to get language names
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if not languages[locale].get('name'):
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name = languages.get(locale.split('-')[0], {}).get('name', None)
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if name:
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languages[locale]['name'] = name
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else:
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# filter out locales with no name
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del languages[locale]
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continue
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# try to get language name in english
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if not languages[locale].get('english_name'):
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languages[locale]['english_name'] = languages.get(locale.split('-')[0], {}).get('english_name', '')
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# try to get country name
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if locale.find('-') > 0 and not languages[locale].get('country'):
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languages[locale]['country'] = get_country_name(locale) or ''
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# Remove countryless language if language is featured in only one country.
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def filter_single_country_languages():
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prev_lang = None
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for code in sorted(languages):
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lang = code.split('-')[0]
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if lang == prev_lang:
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countries += 1
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else:
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if prev_lang is not None and countries == 1:
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del languages[prev_lang]
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countries = 0
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prev_lang = lang
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# Write languages.py.
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def write_languages_file():
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new_file = open(languages_file, 'w')
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file_content = '# -*- coding: utf-8 -*-\n'\
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+ '# list of language codes\n'\
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+ '# this file is generated automatically by utils/update_search_languages.py\n'\
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+ '\nlanguage_codes = ('
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for code in sorted(languages):
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file_content += '\n (u"' + code + '"'\
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+ ', u"' + languages[code]['name'].split(' (')[0] + '"'\
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+ ', u"' + languages[code].get('country', '') + '"'\
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+ ', u"' + languages[code].get('english_name', '').split(' (')[0] + '"),'
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# remove last comma
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file_content = file_content[:-1]
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file_content += '\n)\n'
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new_file.write(file_content.encode('utf8'))
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new_file.close()
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if __name__ == "__main__":
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fetch_supported_languages()
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join_language_lists()
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filter_single_country_languages()
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write_languages_file()
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