Commit Graph

3 Commits

Author SHA1 Message Date
Ivan Gabaldon
fb089ae297 [mod] client/simple: client plugins (#5406)
* [mod] client/simple: client plugins

Defines a new interface for client side *"plugins"* that coexist with server
side plugin system. Each plugin (e.g., `InfiniteScroll`) extends the base
`ts Plugin`. Client side plugins are independent and lazy‑loaded via `router.ts`
when their `load()` conditions are met. On each navigation request, all
applicable plugins are instanced.

Since these are client side plugins, we can only invoke them once DOM is fully
loaded. E.g. `Calculator` will not render a new `answer` block until fully
loaded and executed.

For some plugins, we might want to handle its availability in `settings.yml`
and toggle in UI, like we do for server side plugins. In that case, we extend
`py Plugin` instancing only the information and then checking client side if
[`settings.plugins`](1ad832b1dc/client/simple/src/js/toolkit.ts (L134))
array has the plugin id.

* [mod] client/simple: rebuild static
2025-12-02 10:18:00 +00:00
Markus Heiser
34e993a854 [license] client/simple: SPDX-License-Identifier: AGPL-3.0-or-later
SPDX short-form identifiers to communicate license information in a simple,
efficient, portable and machine-readable manner [1]

[1] https://spdx.dev/learn/handling-license-info/
2025-08-18 16:38:32 +02:00
Ivan Gabaldon
60bd8b90f0 [enh] theme/simple: custom router
Lay the foundation for loading scripts granularly depending on the endpoint it's
on.

Remove vendor specific prefixes as there are now managed by browserslist and
LightningCSS.

Enabled quite a few rules in Biome that don't come in recommended to better
catch issues and improve consistency.

Related:

- https://github.com/searxng/searxng/pull/5073#discussion_r2256037965
- https://github.com/searxng/searxng/pull/5073#discussion_r2256057100
2025-08-18 16:38:32 +02:00